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Loirak Development - Skiing Advance

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Skiing Advance

A simple mode 4 game that was made for the Gameboy Advance development competition of Feb 2002. We put it together in a period of about 18 hours, since we started on the day before the entries were due. Oh well, after we finished I went back through the code and broke it up into multiple C files making it easier to read. Then I've also fixed a few bugs in collision detection, and some other things. You can read more about this in the comments at the top of the skiing.c file. Fast forward to 2024 and we have added sound!

Instructions: Ski down the mountain and avoid running into any trees. You can move left, and right while skiing. You have three lives, and your score is kept in the bottom left.

It was originally compiled using armgcc 2.9, devkitadv, and now devkitpro. We switch the project over to use programmer's notepad to manage the project. For more information take a glance at the readme.txt included in the zip file. It works great on original hardware using gba blaster carts from retrostage.net or in mGBA emulator.
Skiing Advance screen shot

Click here to download source and binary (1,223k)


Acknowledgements

Sound Effects: Morten Soegaard, LittleRobotSoundFactory https://opengameart.org/content/8-bit-sound-effects-library
Music: Victor Leao https://opengameart.org/content/bitcrushing
Inspiration: Skiing by Rick Dean - MS-DOS game from 1984
Setup DevkitPro Tutorial: Jonathan Richards https://www.youtube.com/watch?v=2FZGD1i6QZY
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18 March 2024